Basic graphic facilitation icons and pictographs drawn in TiltBrush
Virtual reality offers a nearly limitless canvas for exploring ideas. Here is a collection of facilitation design patterns, captured in VR using Google TiltBrush and the HTC Vive.
Attended a meta-meetup on best practices of holding and organizing meetup groups. Thanks for organizing Rodolfo!
Still a work in progress, the concept behind idea modeling is taking brainstorming or design off the whiteboard and into 3-D space. Idea modeling uses interlocking squares of whiteboard-safe material to capture and relate ideas to each other.
Idea modeling has application to mind mapping, kinesthetic modeling, paper prototyping, design thinking, images of organization, and vision mapping.
Thanks to my friends Heather and Ray Martinez for your invaluable design and production assistance!
Combining TiltBrush, Grove Strategic Visioning templates, and some past work to propose an approach for a two-day meeting.
TiltBrush's recent update allows for multiple reference images, meaning that several visual templates can be used at once. VR graphic facilitation is nearly here!
For the last four years, UniMed Direct has featured graphic facilitation as a central element of their presence at the National Workers' Compensation and Disabilty Conference. They designed a 10'x8' whiteboard as an integral part of their booth. My job is to ask people open ended questions about their particular line of business in the worker's comp industry. I love it: it's not salesy at all (what do I know about worker's comp?), everyone is friendly and easy to work with, and best of all, the open discussions have no time pressure. That means not only do I get to have rich discussions, but I can also record them at an unhurried pace. So even though the final chart LOOKS like a graphic recording, it's actually graphic facilitation slowed way down, in small groups, and spread across two days.
The video also includes sketchnotes from a preconference keynote and an after party adult coloring activity.
At the International Forum of Visual Practitioners annual gathering in August 2016 in Washington, DC, we partnered with Kevin Reese of School Sculptures to create a kinetic sculpture representing the future community of visual practitioners. This was the result.
New action sketch for Dr. John Ambery
In a wireless world, your brain is hard-wired to misinterpret what you read. Here's why.
Interview featuring Visioneering at the OGSystems' 2015 GEOINT booth.
Action sketch for the National Art Education Association on Learning in a Visual Age - Why Art Education Matters
Following the Grove's method of Strategic Visioning using visual templates
Time lapse video of drawing a vision map to illustrate OGSystems' Immersive Engineering Experience.
This vision map was designed by pulling highlights and keywords from interviews of key stakeholders to the Immersive Engineering process.